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Eski 11-10-2005   #1 (mesaj-linki)
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3D Uygulamaları



Truespace v6.6

Bilgi :

Kod:
 http://www.caligari.com/products/trueSpace/ts65/Brochure/specification.asp?Cate=BSpecification
Modeling
New in 6.6! Over 24 general enhancements, including improvements to Selections, Arrays, preference saving, SE object tree highlights, and more
New in 6.5! Geometry paint
New in 6.5! Global and interactive replace
New in 6.6! Use metaballs as the source for the Global and interactive replace (combining into a single interactive metaball object, if desired)
Full color coded Layers support
NURBS Trim Curve extrusion, Capping and Curve projection
Projected Trim curves
New in 6.5! Improved Chamfers and Fillets
Radial, Grid, and Spline array tools
Curve along Radial and Spline array tools
Curve from the edge
Bend, Taper, and Skew deform tools
Shelling and Mirrored Modeling
New in 6.6! Mirror Modeler improved with SDS, and Weld now recognizes all SDS levels
Full NURBS with Sweeps, Rails, Lofts, Skinning, and Cross-sections
NURBS stitching, blending & cutting with trimming curves
New in 6.5! Selective Subdivision Surfaces
New in 6.6! No limits on the Lathe tools Angle and radius
Drawing on 3D objects
Metaballs and Metamuscles
PlastiForm
Accurate collision detection
Organic deformation
Boolean operations
Polygonal and spline based drawing
Polygon editing and advanced sweeps
Vertex weld and erase
3D primitives with Magic Ring control
TrueType text
Postscript import
Advanced texture placement
Real world dimensions
New in 6.5! Real World Units
NURBS iso-curve to curve conversion
NURBS Primitive creation with new Torus and Saddle primitives
Snapping
New in 6.5! Surface Healing
New in 6.6! Over 120 fixes, including to the Mirror Modeler, editing skeletons, the shell tool, SDS, memory management for rendering, and more
Animation
New in 6.5! Non Linear Animation (NLA) through use of Clips
New in 6.6! Clips that handle deformations
KeyFrame Editor
New in 6.5! Advanced Motion effects
Scene Editor with soundtracks and layer paint New in 6.5! AVI export
Sounds attached to objects for dynamic rendering of the audio track of a scene with Doppler shift and attenuation
New in 6.6! Improved sound quality
New in 6.6! Option for Normalized Audio
Facial Animator 1.2
Animatable parameters for array tools and taper, bend, and skew tools
Real time radiosity walkthrough
Bones with deformable skin and muscles
New in 6.6! Mirror and edit skeletons and attached meshes
New in 6.6! Animated hierarchical objects faster by up to 300 times for realtime preview of animated scenes which include static objects with a deep hierarchy!
Function Curves
Scripting
More accurate Physics
New in 6.5! Local Physical environments
New in 6.5! More accurate Collision
New in 6.5! Adhesion and breakable objects
New in 6.6! Further advances to Physical Simulation, eg object interacts with other objects as it scales
Wood and cloth materials physics materials
New in 6.6! Built-in particles system creates geometry and reacts to other objects, and works under Physics and Physical environments
Vertex animation on polyhedra, NURBS and subdivision surfaces
Advanced material animation
Spline-based paths
Hierarchical animation
Animation preview
Animatable deformations, metaballs, materials, lights, cameras, etc
Animated textures (AVI)
Curve to Animation Path conversion
Rendering & Surfacing
LightWorks 6.6 rendering engine
Unwrapper with Slice
Advanced UV Editor
New in 6.6! Breaking and welding of vertices in a UV map, enhances the use of unified maps of all the textures used on an object
UV Paint
Texture Baking
Light emitting objects
Textured Area Lights
Real time UV mapping controls
Hybrid radiosity, ray tracing, Phong shading
Image-based lighting
Non-linear tone mapping editor
Post process editor
Advanced shaders (color, reflectance, transparency, displacement, background, foreground, post processing)
Volumetric, Anisotropic reflectance
Curvature visualization shaders
Layered materials
Shader Libraries
Advanced IIR material editor
3D paint
Area rendering
Shadows, fog, motion blur, depth of field
Lens flares
Adaptive anti-aliasing, oversampling
8,000 x 8,000 pixel resolution
Alpha-channel for trans­parency
Area, projector, sky, spot, local, and infinite lights
Physically accurate, goniometric lights
Unlimited cameras
Multi processor support
Material editor with IIR support
3D Interface
New in 6.6! Preview scenes and objects natively in Windows Explorer - just like thumbnail previews of JPGs, but for .scn and .cob files
New in 6.5! Improved Object Placement.
Object properties toolbar with notebook info
New in 6.5! Per-object Notebook Display
Per object setting of real time display draw mode
New in 6.5! Mixed mode object display
Primitive creation in side and front views
Wire draw modes for objects and lights
Real time, perspective, direct manipulation via 3D controls
Fully customizable toolbars and work configuration libraries
New in 6.6! Icon Helper, better Hot key assignment
New in 6.6! Icon Helper, text search for tools is now available
Advanced selection tools
Draw Panel and Tri- Panel for 2D drawing
Integrated visual asset libraries
Image Browser
Context Editing
Traditional 4-view
Primitive placement options
Light creation methods
Copy in all views, including front and side
Deformation tools
Boolean tools
Copy and Boolean UI
New in 6.5! Face accurate Object Picking
New in 6.5! Improved Library Browsing
New in 6.6! Decimal symbol now displays according to the local Windows settings (based on country)
Internet support
VRML 2.0 worlds export
Level of detail
Polygon reduction
Hardware Acceleration
Third generation D3D/OpenGL-based rendering engine
Hardware T&L acceleration for radiosity walkthrough
Intel Pentium3, Pentium4, and AMD 3DNOW! CPU optimization
Conversion Pack (available separately)
New in 6.5! DWG Support
New in 6.6! DWG Support now with improved 2D imports
New in 6.6! Improved X Format, with skinning and animation improvements, and animations attached to files
Improved IGES, SAT, and STL format compatibility
New in 6.5! Much improved Viewpoint format
New in 6.6! For Viewpoint format, normals are exported so faceted materials can be displayed
ShockWave3D format
3D Import
New in 6.5! Improved X format and DXF format (full layer support) compatibility
SCN, COB, SOB, WRL 1.0, GZ, WRZ, DXF, 3DS, ASC, PRJ, LWO, OBJ, LWB, IOB, GEO
3D Export
New in 6.5! Improved X format and DXF format (full layer support) compatibility
SCN, COB, CAN, WRL 1.0 & 2.0, DXF, ASC, 3DS, X, iSpace format
2D Import
BMP, TGA, AVI, FLC, JPG, DIB, AI, PS, EPS, PNG, DDS
2D Export
BMP, TGA, AVI, JPG, TIFF, PNG
System Requirements
Windows 95, 98, ME, NT 4, 2000, or XP
AMD Athlon or Pentium 120 (Pentium4 or AMD K7 recommended)
64 MB RAM (128MB or more recommended)
50 MB free hard disk space
3D video card with at least 16MB of video memory and D3D or OGL drivers

Anasayfa
Kod:
 http://www.caligari.com/
İndirme :
3 parçadır ( 333 MB toplam)
Kod:
 http://www.megaupload.com/?d=3LG9PRPW 
http://www.megaupload.com/?d=W03J935Q
http://rapidshare.de/files/5654703/cts66.part3.rar.html
rar şifresi : open_up_3d_58485
  Bu Mesajı Yetkililere Rapor Et
Eski 07-12-2005   #2 (mesaj-linki)
ozti - avatarı
Cinema 4D v9.507+Keymaker


CINEMA 4D, 3D tasarım sektörünün güçlü yazılımlarından biri.Dünyanın her yerinde, neredeyse her alanda, hobi için kullananlardan tutun da iyi bilinen şirketlere, televizyon istasyonlarına, film stüdyolarına kadar her yerde görebilirsiniz.Bu sürümde kesinlikle daha iyi çalışma akışı ve karakter animasyon özellikleri mewcut.Bir çok filmdeki karakterlerde bu program ile oluşturulmuştur bir kaç örnek verilirse Spiderman (Örümcek Adam), StarWars Episode 2, The Mummy Returns (Mumya Dönüyor), Gladiator (Gladyatör), Tomb Raider vb.StarWars’ta drone’lar ayrılırken çeşitli hangar sahnelerinde kullanıldı. Gladiator’da tapınaklar ve binaların yapımında kullanıldı.CINEMA 4D sadece film endüstrisinde kullanılmıyor. Onu dünyanın her yerinde, ürün tasarımında, reklamcılık alanında ve yayımcılıkta da görebilirsiniz.Daimler-Chrysler, BMW gibi firmalar da şu anda kullanıyorlar...






Download : (+Keymaker rar dosyasının içinde)
http://rapidshare.de/files/8760079/Cinema.4D.v9.507.Production.Bundle.Incl.Keymaker-4DNinja.rar.html

Rar Şifresi : msxlabs


Keymaker biraz sorunlu .Seri numaralarını aşağıdaki dosyadan alarak girebilirsiniz ( Test edilmiştir )

Rar şifresi : msxlabs
Eklenmiş Dosyalar | Download-İndir-Yükle
Dosya Türü: rar bundle.rar (861 Byte, 24 gösterim)

Son Düzenleyen Tigin; 27-02-2006 @ 23:37.
  Bu Mesajı Yetkililere Rapor Et
Eski 12-01-2006   #3 (mesaj-linki)
Tigin
Avatarı Yok (No Avatar)
Cvp: 3D Uygulamaları

Atlast SketchUp 5.0.232

3DS Max kullananlar ve ilk kez başlayanlar için önereceğim bir 3D programı. Maxla kıyaslanmayacak ölçüde kullanımı rahat ,kolay ve işlevsel.Denemenizde yarar var.

Info

http://www.sketchup.com/

"SketchUp 5 makes it insanely easy to put your ideas into 3D"
Brad Schell, Founder, @Last Software


SketchUp 5 introduces tons of new user requested features including an updated user interface, added file import and export functions, improved DWG/DXF handling, enhanced sketching abilities, and some cool new tools including "The Sandbox".



Feature Overview:

SketchUp Gets a Facelift
Yep, and we did it without the expense or invasive surgery. New toolbars & icons (see sidebar) give SketchUp a whole new look, without sacrificing any of its intuitiveness or simplicity.

The new "Snappy Dialogs" are awfully handy. We've taught all the little settings panels to stick together. There are new ways to manage keyboard shortcuts, and the list of tools and operations that can have shortcuts assigned has been expanded.

For folks who are new to SketchUp, the new Getting Started application includes self-paced tutorials and some links to key areas on our website. There are also terrific enhancements to our online User's Guide including a concepts section, a glossary, and visual cues letting users know when a companion video tutorial is available on the same topic.

Cool New Tools
Wait until you see what we're calling "The Sandbox". It's a new set of tools for modeling terrain and other organic shapes. When you come to play in our backyard you can:

Bring in your survey data and create a surface from contours
Draw a surface from Scratch
Build berms and hills with our new SmooveTM Tool (it's a "smooth mover")
Put roads, building pads, parking lots, etc. in your model with the Stamp Tool
Project 2D geometry onto any complex 3D surface with the new Drape Tool
Use the Add Detail Tool to add resolution to any surface
The Flip Edge Tool lets you "flip" the interior edge between any two connected triangles to change a ridge to a valley (or vice versa)
Because SketchUp is all about simple yet sophisticated tools, we've made a few key improvements to our existing toolset that give you even more modeling power. You'll want to explore the new capabilities of the Rotate, Walk, Push/Pull, Circle and Polygon Tools.

Non-photorealistic Rendering
SketchUp is great for creating those sketchy, loose, and tentative models needed at the front-end of your design process, and they should look sketchy as well. We've expanded on the simple sketch rendering capabilities in SketchUp by adding:
Depth Cued Edges - make lines in the foreground of your model darker than lines in the background, adding that spatial "pop" to your work that you used to do by hand.
Endpoints - emphasize the endpoints of a line to highlight the corners of an object.
Edges Off - turn edges off, independent from profiles.
Transparency Maps - full support for placed image objects and texture maps with transparency.
Component Improvements
With SketchUp 5, we've added a bunch of new tools to help you organize and manage your model, making it much easier to use components to their fullest advantage.



The Outliner gives you an entirely new view of your model, exposing complex group and component hierarchies in an easy-to-use outline view.
Replace Selected allows you to swap in new components, or to modify a general design and make it more detailed on the fly.
To prevent inadvertent editing operations, you can now lock SketchUp Groups and Components.
Select All Instances lets you select all in-model instances of a specific component, making it easier to replace them all at once.
FaceMe Shadows gives you shadows cast as if the object were facing the sun, no matter what view you're in. This makes the shadows much more realistic.
And, there's a ton more! Be sure to check out the many possibilities of the new Component Creation User Interface, the Make Unique option and Highlight Component Selection.

Import & Export
We've always worked hard to ensure that SketchUp "works and plays well with others". In SketchUp 5, we've significantly improved our 3D model exports, and added some new ones to the mix as well.

Our DWG/DXF Import & Export has received a complete revision on both platforms. Using the latest DWG direct libraries, you get access to more DWG/DXF entities for a smoother translation into and out of SketchUp.

After DWG/DXF, our 3DS exporter is probably the most important to our users. As such, we have significantly improved its behavior. Enhancements include:
Large meshes greater than 65K vertices or faces are split into multiple meshes.
Smoothing is now supported.
The "welding of vertices" is now supported.
We hear that OBJ is as important to most folks as 3DS for general data transfer, and so we've given our OBJ Export full "first-class-citizenship" in SketchUp 5.

With our FBX Export (Filmbox), you can easily get your SketchUp models into the graphics pipeline for previz and special effects planning work, working easily with Alias' Motionbuilder and other applications.

Softimage|XSI is one of the 900lb gorillas in the entertainment industry, and we're proud to say that SketchUp now has an XSI Export.

Our VRML Export has been fully revised too! Among other things, it now supports texture maps on export, especially for "tweaked" textures.

To round out the terrain modeling capabilities of the Sandbox Tools, we added in a DEM Import that lets you work from digital terrain models and point-cloud surveys.

And, last but certainly not least, we've added a 3DS Import. When we asked for advice on picking the next export format, you overwhelmingly asked for a 3DS import instead. We listened, and here it is.

Ruby Scripting
Ruby has been a huge hit! And some of our current users write some amazing code! We've been listening to your requests, and have tried to add a couple of your biggest to SketchUp 5. There's more to talk about in the Ruby Documentation (which has been rewritten completely), but two highlights are Ruby Intellectual Property Protection and Ruby Toolbars.

Performance and Stability
SketchUp is now up to 2x faster on many modeling operations. Data files are kept in good working order with the new Check Validity feature, and Save as Previous Version allows compatibility with users of older versions.

İndirme :

http://download.sketchup.com/30ED6/I...5.0.232ENA.exe

Kırık :

http://rapidshare.de/files/8092348/ASU5.rar

rar şifresi : www.2baksa.net
  Bu Mesajı Yetkililere Rapor Et
Eski 12-01-2006   #4 (mesaj-linki)
Tigin
Avatarı Yok (No Avatar)
Cvp: 3D Uygulamaları

Atlast SketchUp Kullanım Kılavuzları


Üretici sitesinde flash (swf) formatında interaktif video öğreticiler mevcut. Bağlantı hızını yeterli ve internet her an elinizin altındaysa siteden izlemeniz mümkün.

Çevrimiçi izlemek için :

http://download.sketchup.com/downloa...Tutorials.html

Kullanıcı kılavuzlarını makinenize indirerek çevrimdışıyken kullanmak içinse :

Downloadable Video Tutorials


To be able to view the SketchUp tutorials you will need to have Macromedia Flash Player installed on your machine. Click on the icon to the right to download the latest version of the Flash Player.

Video Name / Description Last Updated Download Size :
1.Watch me first
This tutorial provides an overview of SketchUp, an easy-to-use, yet powerful, 3D design tool. 08/31/2005
(34.5 MB)
2.Features Overview
An overview of the latest features in SketchUp 5.08/31/2005
(75.2 MB)
3.The basics of SketchUp
This tutorial covers basic drawing in SketchUp.08/31/2005
(11.7 MB)
4.What's new in SketchUp 5?
An overview of the latest features in SketchUp 5.08/31/2005
(59.4 MB)
5.Using the mouse
This tutorial explains how to use the mouse effectively in SketchUp.08/31/2005
(2.2 MB)
6.User interface overview
This tutorial provides an overview of the SketchUp user interface, including tool buttons, menus, and dialog boxes.08/31/2005
(10.9 MB)
7.Common mistakes
How to avoid common mistakes made by new SketchUp users.08/31/2005
(7.6 MB)
8.Basic tutorial 1
This tutorial covers drawing lines and using SketchUp's patented Push/Pull tool.08/26/2005
(2.0 MB)
9.Basic tutorial 2
Learn about rectangles, the camera tools, and using inferencing to draw accurately.08/26/2005
(3.0 MB)
10.Basic tutorial 3
Use construction lines, the Protractor tool, inferencing and more!08/26/2005
(4.4 MB)
11.Images and printing
Bring any image file into SketchUp and use it for a texture. 08/31/2005
(4.7 MB)
12.
The Follow Me tool
Like the Push/Pull tool? Better have a look at how Follow Me will push surfaces to the next level!08/31/2005
(21.4 MB)
13.Model from a Photo
Learn how to model directly from a photograph.08/31/2005
(64 MB)
14.Keeping entities separate within a model
Grouping in SketchUp is a great way to bind geometry together for easy movement, copying, and organization.08/31/2005
(6.6 MB)
15.Using images as signs
Apply images onto curving or smoothed surfaces and learn to wrap textures around cylinders.08/31/2005
(4.4 MB)
16.Drawing while using inferences from other Geometry
Inferencing is key to successful modeling in SketchUp. You may want to watch this tutorial more than once to fully understand the many potential uses of inferring in SketchUp.08/31/2005
(12.2 MB)
17.Printing
Print quick perspectives, or accurate isometric views to any scale right from SketchUp. You can even print oversized images by taping tiled sheets together.08/31/2005
(3 MB)
18.The Offset tool
The offset tool is an easy way to create windows, railings, walls, and other geometry very quickly.08/26/2005
(4.7 MB)
19.Inference locking
As powerful as basic inferencing is in SketchUp, locking those inferences takes your drawing ability to the next level. 08/31/2005
(3.4 MB)
20.Creating basic geometry in SketchUp
Learn to create basic geometry in SketchUp.08/12/2005
(11.7 MB)
21.Adding notation to your models
Place text and notations directly in your model.08/31/2005
(3.4 MB)
22.Creating terrains from contours
Create and manipulate terrains created from contours.08/31/2005
(13.5 MB)
23.Creating rolling surfaces with the Sandbox Tools
The Sandbox tools will let you create terrains and other organic surfaces from scratch, and modify them as you need.08/31/2005
(5.8 MB)
24.Pressing a footprint into terrain with the Stamp tool
This tutorial teaches you how to create a footprint of a building or other geometry in a terrain.08/31/2005
(8.4 MB)
25.Organizing your model
This tutorial teaches you how to use the Component Outliner to organize complex models.08/31/2005
(11.3 MB)

Kursa gerek yok izleyin ve tatbik edin.

Son Düzenleyen Tigin; 12-01-2006 @ 21:20.
  Bu Mesajı Yetkililere Rapor Et
Eski 12-01-2006   #5 (mesaj-linki)
Tigin
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Texture

Texture Maker + AmbientLight Textures

3D Total Textures v14 Set 01 & 02 Architecture

Bilgi :



http://www.3dtotal.com/textures/


Our penultimate texture collection - Fantasy Textures have been researched and painted by 3 in house artists and 6 professional freelance artists. The textures include custom bumps and many specular and alpha maps. As all of our previous textures collections they are of course 100% seamless. As well as their obvious uses in fantasy scenes many of these textures will lend themselves well to historical projects and certain architectural projects. The textures range from armour, architecture, clothing, ground, motifs, scripts, hand painted fantasy skies, hand painted trees, leaves and barks and weapons.

İndirme :

3D Total Textures v14 Set 01 Armour 33MB

http://rapidshare.de/files/6997037/T...cture.rar.html

3D Total Textures v14 Set 02 Armour 93 MB

http://rapidshare.de/files/7255152/T...part1.rar.html
http://rapidshare.de/files/7255213/T...part2.rar.html
http://rapidshare.de/files/7256172/T...part3.rar.html
http://rapidshare.de/files/7256236/T...part4.rar.html

veya

http://www.megaupload.com/?d=5O79HICA

http://www.megaupload.com/?d=L6NF0SH2

http://www.megaupload.com/?d=LJZS91SP

http://www.megaupload.com/?d=4TZEIHBU

Outstanding 3D Seamless Texture Collection All-In-One


AIO Theme: You Only Live Twice - Main Theme

Includes: Reloaded
1- Ambient Light 3D Textures: 12 Categories
2- Marlin Studios Seamless 3D Textures: 28 Categories (General Purpose)
3- Set of 4 Software: for texture generation & browsing

Download: Reloaded
Part-1: 33 MB
http://www.megaupload.com/?d=A9TIPE6Y
Part-2: 33 MB
http://www.megaupload.com/?d=OU36G6Z0
Part-3: 33 MB
http://www.megaupload.com/?d=GVJ7MQ4V
Part-4: 33 MB
http://www.megaupload.com/?d=K6NOLTT0
Part-5: 23.6 MB
http://www.megaupload.com/?d=T7GLGT5O

Rar şifresi:
OTAIO-TPachino

veya

Download: Total 140 MB
Part-1:
http://rapidshare.de/files/3085564/once-upon.rar.html [rapidshare.de]
Part-2:
http://rapidshare.de/files/3082850/a...there.rar.html [rapidshare.de]
Part-3:
http://rapidshare.de/files/3088297/w...avern.rar.html [rapidshare.de]
Part-4:
http://rapidshare.de/files/3089569/W...-used.rar.html [rapidshare.de]
Part-5:
http://rapidshare.de/files/3086952/to-raise-a.rar.html [rapidshare.de]
Part-6:
http://rapidshare.de/files/3084290/g...r-two.rar.html [rapidshare.de]

Dosya adlarını indirdikten sonra şu şekilde değiştirin:

once-upon > Outstanding 3D Seemless Textures All-In-One Pachino.part1
a-time-there > Outstanding 3D Seemless Textures All-In-One Pachino.part2
was-a-tavern > Outstanding 3D Seemless Textures All-In-One Pachino.part3
Where-we-used > Outstanding 3D Seemless Textures All-In-One Pachino.part4
to-raise-a > Outstanding 3D Seemless Textures All-In-One Pachino.part5
glass-or-two > Outstanding 3D Seemless Textures All-In-One Pachino.part6

Rar şifresi:
Mary-Hopkins

Son Düzenleyen Tigin; 28-01-2006 @ 02:18.
  Bu Mesajı Yetkililere Rapor Et
Eski 12-01-2006   #6 (mesaj-linki)
Tigin
Avatarı Yok (No Avatar)
Cvp: 3D Uygulamaları

Geisha adlı kullanıcıdan alıntı
Outstanding 3D Seamless Texture Collection All-In-One
Dosyasını ne yazıkki açamadım tigin.Değiştirilmesi gereken dosyalar rardan çıkarıldığındamı değiştirilecek? Güzel açıklamalı dökümanlar için araştırmana sağlık.
hayır . rar dosyalarının adı gösterildiği şekilde değişecek. ondan sonra rardan çıkartacaksınız.

örnek vermek gerekirse
once-upon.rar dosyasının adı değiştirme sonrasında şöyle olacak :

Outstanding 3D Seemless Textures All-In-One Pachino.part1.rar

bir de umarım dikkat etmişsinizdir. 2 seri indirme linki var. ikisini karıştırmadan çekmeniz gerekiyor. çünkü megauploaddaki rarlar ve rapidsharedekilerin şifreleri farklı. ya megaupload linklerini ya da rapid linklerini çekin. ve unutmayın 5 parça megaupload 6 parça rapid . bütün parçalar olmadan rardan çıkartamazsınız.her iki seride de aynı yükleme var. birini tercih edin.

Son Düzenleyen Tigin; 12-01-2006 @ 23:21.
  Bu Mesajı Yetkililere Rapor Et
Eski 27-01-2006   #7 (mesaj-linki)
Tigin
Avatarı Yok (No Avatar)

Rhinoceros Nurbs Modeling v3.0.SR4

Bilgi :

Kod:
http://www.rhino3d.com/
Start with a sketch, drawing, physical model, or only an idea—Rhino provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing.
Rhino can create, edit, analyze, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes and point clouds.
Special features include:
Uninhibited free-form 3-D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.
Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.
Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.
Read and repair extremely challenging IGES files.
Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software.
Fast, even on an ordinary laptop computer. No special hardware is needed.
Features :
Rhino can create, edit, analyze, and translate NURBS* curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes. Special features include:
Uninhibited free-form 3-D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.
Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.
Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.
Read and repair extremely challenging IGES files.
Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software.
Fast, even on an ordinary laptop computer. No special hardware is needed.
Affordable. Ordinary hardware. Short learning. Priced like other Windows software. No maintenance fees.
System requirements
Rhino runs on ordinary Windows desktop and laptop computers, with:
Pentium, Celeron, or higher processor.
Windows 98/NT/ME/2000/XP for Intel or AMD.*
65 MB disk space.
128 MB RAM. 256 or more is recommended.
OpenGL graphic card recommended.
IntelliMouse recommended.
3-D digitizer and 3-D printer optional.
*Rhino will NOT be ported to any other operating system. Rhino does NOT run on Apple Macs with Virtual PC. Rhino ran on the Mac with earlier versions of Virtual PC but Virtual PC is no longer 100% Windows compatible.
Details (new in 3.0)
User interface: extremely fast 3-D graphics, unlimited viewports, shaded, working views, perspective working views, coordinate read-out, named views, floating/dockable command area, pop-up recently-used commands, clickable command options, auto-complete command line, customizable pop-up commands, pop-up layer manager, synchronize views, camera-based view manipulation, perspective match image, configurable middle mouse button, customizable icons and user workspace, customizable pop-up toolbar, transparent toolbars, context sensitive right-click menu, dockable dialogs, multiple monitor support, Alt key copy and OpenGL hardware support with anti-aliasing.
User support and documentation: localized interface (user selectable) and documentation (English, Spanish, French German, Italian, Czech, and Japanese with Chinese, and Korean available later in 2003), extensive Explorer-like online help, a 500-page manual, electronic updates, automatic service release availability notification, newsgroup support (24x7), telephone support, and e-mail support.
Construction aids: unlimited undo and redo, undo and redo multiple, exact numeric input, units including feet and inches and fractions, .x, .y, .z point filters, object snaps with identifying tag, grid snaps, ortho, planar, named construction planes, next and previous construction planes, orient construction plane on curve, layers, layer filtering, groups, background bitmaps, object hide/show, show selected objects, select by layer, select front most, color, object type, last object, and previous selection set, swap hidden objects, object lock/unlock, unlock selected objects, control and edit points on/off, and points off for selected objects.
Create curves: point, line, polyline, polyline on mesh, free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic, TrueType text, point interpolation, control points (vertices), sketch.
Create curves from other objects: through points, through polyline, extend, fillet, chamfer, offset, blend, from 2 views, cross section profiles, intersection, contour on NURBS surface or mesh, section on NURBS surface or mesh, border, silhouette, extract isoparm, projection, pullback, sketch, wireframe, detach trim, 2-D drawings with dimensions and text, flatten developable surfaces, extract points.
Edit curves: control points, edit points, handlebars, smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match, simplify, change weight, make periodic, adjust end bulge, adjust seam, orient to edge, convert to arcs, a ployline, or line segments.
Create surfaces: from 3 or 4 points, from 3 or 4 curves, from planar curves, from network of curves, rectangle, deformable plane, extrude, ribbon, rule, loft with tangency matching, developable, sweep along a path with edge matching, sweep along two rail curves with edge continuity, revolve, rail revolve, blend, patch, drape, point grid, heightfield, fillet, chamfer, offset, plane through points, TrueType and Unicode (double-byte) text.
Edit surfaces: control points, handlebars, change degree, add/remove knots, match, extend, merge, join, untrim, split surface by isoparms, rebuild, shrink, make periodic, Boolean (union, difference, intersection), unroll developable surfaces, array along curve on surface.
Create solids: box, sphere, cylinder, tube, pipe, cone, truncated cone, ellipsoid, torus, extrude planar curve, extrude surface, cap planar holes, join surfaces, TrueType text.
Edit solids: fillet edges, extract surface, Booleans (union, difference, intersection).
Create meshes: from NURBS surfaces, from closed polyline, mesh face, plane, box, cylinder, cone, and sphere.
Edit meshes: explode, join, weld, unify normals, apply to surface, reduce polygons.
Edit tools: cut, copy, paste, delete, delete duplicates, move, rotate, mirror, scale, stretch, align, array, join, trim, split, explode, extend, fillet, chamfer, offset, twist, bend, taper, shear, orient, orient planar object on curve, flow along curve, smooth, project, object properties.
Annotation: arrows, dots, dimensions (horizontal, vertical, aligned, rotated, radial, diameter, angle), text blocks, leaders, hidden line removal, Unicode (double-byte) support for text, dimensions, and notes. Dimensions in perspective views are supported.
Analysis: point, length, distance, angle, radius, bounding box, normal direction, area, area centroid, area moments, volume, volume centroid, volume moments, , hydrostatics, surface curvature, geometric continuity, deviation, nearest point, curvature graph on curves and surfaces, naked edges, working surface analysis viewport modes (draft angle, zebra stripe, environment map with surface color blend, show edges, show naked edges, Gaussian curvature, mean curvature, and minimum or maximum radius of curvature).
Rendering: shade, shade (OpenGL), shade selected objects, raytrace render (with textures, bumps, highlights, transparency, spotlights with hotspot, angle and direction control, point lights, directional lights, rectangular lights, linear lights, and shadows, and customizable resolution), render preview (OpenGL), render preview selected objects, turntable, RIB export, POV export, rendering plug-in support, settings saved in file.
File formats supported: DWG/DXF(AutoCAD 200x, 14, 13, and 12 ), SAT (ACIS), X_T (Parasolid), 3DS, LWO, STL, OBJ, AI, RIB, POV, UDO, VRML, BMP, TGA, CSV (export properties and hydrostatics), uncompressed TIFF, STEP, VDA, GHS, SLC, Deep Paint 3D.
IGES (Alias, Ashlar Vellum, AutoFORM, AutoShip, Breault, CADCEUS, CAMSoft, CATIA, Cosmos, Delcam, EdgeCAM, FastSurf, FastSHIP, Integrity Ware, IronCAD, LUSAS, Maya, MAX 3.0, MasterCAM, ME30, Mechanical Desktop, Microstation, NuGraf, OptiCAD, Pro/E, SDRC I-DEAS, Softimage, Solid Edge, SolidWorks, SUM3D, SURFCAM, TeKSoft, Unigraphics), NASA GridTool, Yamaha ESPRi, Tebis.
File management: Notes, templates, merge files, export selected objects, save small, incremental save, bitmap file preview, Rhino file preview, export with origin point, worksessions, blocks, file compression for meshes and preview image, send file via e-mail.
Workgroup License Manager
Plug-ins: The Rhino SDK exposes most of the internal workings of Rhino, making it possible for third-party developers to create powerful plug-ins and add-ons, programmer's I/O tool kit with source code is available on openNURBS web site.
Scripting: VBScript support exposes most of the internal workings of Rhino, making it possible to develop powerful scripts.
The RhinoScript ActiveX object can be accessed by many different programming languages including Visual Basic, Microsoft Word VBA, and Excel VBA.
Rhino can be run in the background by an application via the RhinoScript ActiveX object.
3-D digitizing support: MicroScribe, FaroArm, and Romer/Cimcore.
Input devices: Support for SpaceBall and SpaceMouse.

*NURBS, Non-Uniform Rational B-Splines, are mathematical representations of 3-D geometry that can accurately describe any shape from a simple 2-D line, circle, arc, or curve to the most complex 3-D organic free-form surface or solid. Because of their flexibility and accuracy, NURBS models can be used in any process from illustration and animation to manufacturing


İndirme :
37 MB
Kod:
http://ftp2.mcneel.com/pub/rhino/3.0/eval/rh30eval_en_20050718.exe
Kırık :
Kod:
http://rapidshare.de/files/4549320/RH.rar.html
Rhino 3.0 Hot-Fix

Aşağıdaki hataları alıyorsanız bu güncellemenin yüklenmesi önerilmekle beraber tüm kullanıcıların yüklemesinde fayda var :

Hot Fixes resolve bugs in Rhino 3.0 Service Release 4. Install the individual hot fixes if you experience any of the symptoms listed below.

Hot Fix 2005-10-04

AutoCAD DWG and DXF:
Blocks in DWG and DXF files were correctly imported but did not display.
Fixes DWG and DXF file reading to correctly read point objects.
Blocks with meshes now correctly import so that the meshes are in the block.
DXF file export incorrectly wrote 3DFace entities as curves.

Adobe Illustrator, PDF, and EPS:
Restores the ability to read EPS files.
Fixes several bugs reading Adobe Illustrator and PDF files.

STEP Import:
STEP import reads some files that SR4 failed to read.


GHS Export:
Fixed a bug that caused some sections to be excluded from the GHS export.


İndirme :


Alıntı:
http://ftp2.mcneel.com/pub/rhino/3.0/sr/rh30hf_20051004.exe

Son Düzenleyen Tigin; 27-01-2006 @ 16:04.
  Bu Mesajı Yetkililere Rapor Et
Eski 16-02-2006   #8 (mesaj-linki)
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3D Studio Max 8 Full

3D Studio Max 8 Full


part 2 : http://rapidshare.de/files/10249380/2.zip.html
part 3 : http://rapidshare.de/files/10265034/3.zip.html
part 4 : http://rapidshare.de/files/10313968/4.zip.html
part 5 : http://rapidshare.de/files/10347402/5.zip.html
part 6 : http://rapidshare.de/files/10657374/6.zip.html
part 7 : http://rapidshare.de/files/10657332/7.zip.html
part 8 : http://rapidshare.de/files/10666472/8.zip.html
part 9 : http://rapidshare.de/files/10664205/9.zip.html

Bilgi : .rar şifresi son dosyada mevcuttur.....


Alternatif İndirme Linkleri ( program + kırık dosyası)

Tigin adlı kullanıcıdan alıntı

3DS Max V8 Retail Boyut : 1.2 GB

** boyut oldukça büyük , lütfen flashget türü bir indirme yöneticisi kullanarak indirin

http://download.pcsky.cn/Download.asp?ID=26592&sID=0

veya

http://download.pcsky.cn/Download.asp?ID=26592&sID=1

rar şifresi : pcsky.cn

Tigin adlı kullanıcıdan alıntı

3DS Max V8 Service Pack 1

This fixes some bugs in the new V8 release ( v8 için bazı hataları düzelten servis paketi)


http://rapidshare.de/files/9873758/3dsMax8_SP1.msp.html

Son Düzenleyen Tigin; 28-02-2006 @ 00:43.
  Bu Mesajı Yetkililere Rapor Et
Eski 22-02-2006   #9 (mesaj-linki)
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3DS Max 8 Yeni Araçlar ve Kullanım Videoları

3ds Max 8 Features
To save these videos, right-click on the link and "save target as..." or "download to disk".
Videoları kaydetmek için linki sağ tıklayın diske kaydet veya hedefi farklı farklı kaydeti seçin.

Asset Tracking

Take a look at the new Asset Tracking tools in 3ds Max 8. Now you can easily connect yourself to any number of standard source control systems or use the Autodesk Vault system for free.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Pelt Mapping

If you are like most people, you hate mapping. 3ds Max 8 now includes a tool that not only makes mapping easy but also fun.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Skin and Edit Poly

Learn what’s new in Skin and what makes it extremely powerful in a production pipeline. See updates to the Edit Poly tools including the Paint Deform system.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Biped

The Biped system is further enhanced in 3ds Max 8 to allow higher fidelity animation and more powerful animation workflows.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Load/Save Animation

3ds Max 8 now includes the new .XAF file format for storing and loading animation data in an XML file. Motion can now be moved from character to character in a pipeline and retargeted to account for different scale characters and objects.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Non-Linear Animation

The Animation Mixer from Character Studio has been updated to work with all 3ds Max objects. Load complex 3ds Max rigs, Bipeds, and hybrid rigs all in the same mixer.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Controllers

See the new, dramatically faster and name-independent scripted controllers as well as the new Limit controller.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Hair

Check out the Hair system in 3ds Max 8, based on Joe Alter’s industry standard hair solution.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Cloth

Cloth has received a number of major improvements since its release on subscription in 3ds Max 7. Cloth now has a faster, more capable solver and many workflow enhancements.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Direct X

3ds Max continues to lead the industry in its ability to use Direct X shaders in the view port. Check out the improved Direct X material and the new scene shaders display.
Windows Media: 150k | 350k
Quicktime: 180k | 380k


Open EXR

3ds Max now fully supports the powerful open EXR image format for both output and as a map type.
Windows Media: 150k | 350k
Quicktime: 180k | 380k

New Adaptive Tessellation in Radiosity

The radiosity rendering engine now adaptively tessellates objects to only put geometric detail where lighting information is changing. This allows for much better radiosity solutions with far less overhead.
Windows Media [5.9MB]
QuickTime [7.9MB]

File Linking and Mapping Improvements

This video demonstrates the new improvements to the File Link feature and the application of materials. File Link's connection to Revit?functionality has been dramatically improved, allowing importation of materials and more. Also all mapping and materials have an option for defining real world scale.
Windows Media [12.9MB]
QuickTime [16.3MB]

Check out even more demo videos for 3ds Max and Autodesk?Character Studio?

New Import and Export Options

3ds Max can import Autodesk Inventor?files if Autodesk Inventor is installed on your machine. The ability to export to DWF has also been added. This is Autodesk's standard file viewer. The viewer can be downloaded free from the web and allows you to send clients 3D content for approval even if they don't have 3ds Max.
Windows Media [3.4MB]
QuickTime [4.6MB]



Scene State, Batch Render, and mental ray?3.4

Scene States is a new tool in 3ds Max that allows you to save multiple scene configurations in a single 3ds Max file. For instance, you can have a single 3ds Max file with an unlimited number of states that define different lighting setups and material properties. When combined with the new Batch Render tool, this is a powerful new tool for design visualization, film/video, and games.
Windows Media [10.8MB]
QuickTime [12.5MB]


New Sweep Modifier

Sweep is a modifier that allows you to quickly extrude shapes along complex paths. This simplifies and improves the process of creating trim on walls, complex pipe networks, or any other obviously extruded objects.
Windows Media [6.4MB]
QuickTime [8.8MB]

Explore, Learn & Be Inspired to Create

To save these videos, right-click on the link and "save target as..." or "download to disk."

Tips & tricks part 1

Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [32.1MB]
QuickTime [34.1MB]

Tips & tricks part 2

Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 11hour video.
Windows Media [63.6MB]
QuickTime [67.8MB]

Tips & tricks part 3

Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [19.2MB]
QuickTime [20.5MB]

Tips & tricks part 4

Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [15.8MB]
QuickTime [16.7MB]

Tips & tricks part 5

Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [27.2MB]
QuickTime [29MB]

mental ray®

Integrated mental ray rendering.
Windows Media [3MB]
QuickTime [8.2MB]

Shell Modifier

A new modifier that allows complex surface extrusions.
Windows Media [2.9MB]
QuickTime [4.6MB]

DWG design viz workflow

New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files.
Windows Media [978K]
QuickTime [2.7MB]

Skin Mirror

Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell
Windows Media [3MB]
QuickTime [7.2MB]

Skin Utility

Copy and paste vertex weights between dissimilar objects by storing them in a temporary mesh. Special thanks to UBISoft for the use of material from Splinter Cell
Windows Media [2MB]
QuickTime [5.7MB]

Schematic View

A quick look at the new schematic view. Special thanks to UBISoft for the use of material from Splinter Cell
Windows Media [2.6MB]
QuickTime [6.3MB]

Relax UVs

New UVW relax functionality in the UVW unwrap modifier. Special thanks to Beans Magic CO., Ltd.
Windows Media [2MB]
QuickTime [3.9MB]

Vertex Paint

New powerful vertex painting tool. Special thanks to Beans Magic CO., Ltd.
Windows Media [2.2MB]
QuickTime [6.2MB]

Particle Flow

Introduction to the new particle flow particle system.
Windows Media [4.2MB]
QuickTime [11.9MB]

Fracture

Improved Fracture feature for Reactor® Dynamics. Special thanks to Grad3 productions
Windows Media [2.8MB]
QuickTime [6.3MB]

Particle Flow 2

More complex example of particle flow with Reactor. Special thanks to Grad3 productions
Windows Media [5.8MB]
QuickTime [7.7MB]

Ragdoll

The new ragdoll/virtual stuntman system for Reactor® Dynamics.
Windows Media [2MB]
QuickTime [4.2MB]

Character Studio Demo Videos


Download these video modules on the award-winning Character Studio advanced character motion toolset.

To save these videos, right-click on the link and "save target as..." or "download to disk."



Introduction [1 min. 19 sec.]
A general overview of the capabilities of Character Studio.
Windows Media [1.5MB]
QuickTime [1.8MB]


Previsualization [3 min. 50 sec.]
Building animatic sequences in a minimum of time is essential for any production to get rolling. Character Studio helps animators with a unique approach to laying out animations.
Windows Media [3.8MB]
QuickTime [5.0MB]



Hand Animation [7 min. 51 sec.]
Intuitive tools for making the hand-keying of animation easier.
Windows Media [4.2MB]
QuickTime [9.9MB]


Motion Capture [6 min. 16 sec.]
A mature, robust workflow for the importing, cleanup, management, and integration of motion capture data within your Autodesk® 3ds Max® scenes.
Windows Media [3.8MB]
QuickTime [8.1MB]


Animation Mixer [4 min. 28 sec.]
An intuitive, powerful constraint-based animation mixer provides artists with a production-ready Non-linear Animation system.
Windows Media [2.2MB]
QuickTime [4.2MB]

Son Düzenleyen Tigin; 28-02-2006 @ 00:28.
  Bu Mesajı Yetkililere Rapor Et
Eski 22-02-2006   #10 (mesaj-linki)
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Autodesk VIZ 2006

Autodesk VIZ 2006

Realize your ideas with Autodesk® VIZ 2006, software for rendering, 3D modeling, and animation. Whether you’re exploring concepts, validating strategy, or communicating design intent to clients, the state-of-the-art technologies and new features of Autodesk VIZ 2006 help you bring your vision to fruition.


Bilgi :

Features

Autodesk® VIZ has always been at the forefront of 3D image creation technology. Autodesk VIZ® 2006 builds on this tradition with new features that improve everyday workflow, enhance the creation process, and produce compellingly realistic visualizations. İndirme :

yazılım + kırık dosyası 1064 MB - 2 CD

CD1

CD2

Kurulum Notları :

1- Kurulum sırasında 191-75444444 gibi bir seri no yazın ( rakamı sallayın)
2- Kurulum sonrası programı çalıştırın , önünüze programın sorgusu geldiğinde
önce 'Activate the product' 'ı sonra da 'Enter an activation code' u seçin. Yeni gelen arayüzdeki 'Request Code' u keymakera girin ve 'Authorization Code'nuzu üretin , bu kodu kurulumunuza girin.


*** rar şifresi : pcsky.cn

Son Düzenleyen Tigin; 28-02-2006 @ 00:23.
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