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| 3D Uygulamaları Truespace v6.6 Bilgi : Kod: http://www.caligari.com/products/trueSpace/ts65/Brochure/specification.asp?Cate=BSpecification New in 6.6! Over 24 general enhancements, including improvements to Selections, Arrays, preference saving, SE object tree highlights, and more New in 6.5! Geometry paint New in 6.5! Global and interactive replace New in 6.6! Use metaballs as the source for the Global and interactive replace (combining into a single interactive metaball object, if desired) Full color coded Layers support NURBS Trim Curve extrusion, Capping and Curve projection Projected Trim curves New in 6.5! Improved Chamfers and Fillets Radial, Grid, and Spline array tools Curve along Radial and Spline array tools Curve from the edge Bend, Taper, and Skew deform tools Shelling and Mirrored Modeling New in 6.6! Mirror Modeler improved with SDS, and Weld now recognizes all SDS levels Full NURBS with Sweeps, Rails, Lofts, Skinning, and Cross-sections NURBS stitching, blending & cutting with trimming curves New in 6.5! Selective Subdivision Surfaces New in 6.6! No limits on the Lathe tools Angle and radius Drawing on 3D objects Metaballs and Metamuscles PlastiForm Accurate collision detection Organic deformation Boolean operations Polygonal and spline based drawing Polygon editing and advanced sweeps Vertex weld and erase 3D primitives with Magic Ring control TrueType text Postscript import Advanced texture placement Real world dimensions New in 6.5! Real World Units NURBS iso-curve to curve conversion NURBS Primitive creation with new Torus and Saddle primitives Snapping New in 6.5! Surface Healing New in 6.6! Over 120 fixes, including to the Mirror Modeler, editing skeletons, the shell tool, SDS, memory management for rendering, and more Animation New in 6.5! Non Linear Animation (NLA) through use of Clips New in 6.6! Clips that handle deformations KeyFrame Editor New in 6.5! Advanced Motion effects Scene Editor with soundtracks and layer paint New in 6.5! AVI export Sounds attached to objects for dynamic rendering of the audio track of a scene with Doppler shift and attenuation New in 6.6! Improved sound quality New in 6.6! Option for Normalized Audio Facial Animator 1.2 Animatable parameters for array tools and taper, bend, and skew tools Real time radiosity walkthrough Bones with deformable skin and muscles New in 6.6! Mirror and edit skeletons and attached meshes New in 6.6! Animated hierarchical objects faster by up to 300 times for realtime preview of animated scenes which include static objects with a deep hierarchy! Function Curves Scripting More accurate Physics New in 6.5! Local Physical environments New in 6.5! More accurate Collision New in 6.5! Adhesion and breakable objects New in 6.6! Further advances to Physical Simulation, eg object interacts with other objects as it scales Wood and cloth materials physics materials New in 6.6! Built-in particles system creates geometry and reacts to other objects, and works under Physics and Physical environments Vertex animation on polyhedra, NURBS and subdivision surfaces Advanced material animation Spline-based paths Hierarchical animation Animation preview Animatable deformations, metaballs, materials, lights, cameras, etc Animated textures (AVI) Curve to Animation Path conversion Rendering & Surfacing LightWorks 6.6 rendering engine Unwrapper with Slice Advanced UV Editor New in 6.6! Breaking and welding of vertices in a UV map, enhances the use of unified maps of all the textures used on an object UV Paint Texture Baking Light emitting objects Textured Area Lights Real time UV mapping controls Hybrid radiosity, ray tracing, Phong shading Image-based lighting Non-linear tone mapping editor Post process editor Advanced shaders (color, reflectance, transparency, displacement, background, foreground, post processing) Volumetric, Anisotropic reflectance Curvature visualization shaders Layered materials Shader Libraries Advanced IIR material editor 3D paint Area rendering Shadows, fog, motion blur, depth of field Lens flares Adaptive anti-aliasing, oversampling 8,000 x 8,000 pixel resolution Alpha-channel for transparency Area, projector, sky, spot, local, and infinite lights Physically accurate, goniometric lights Unlimited cameras Multi processor support Material editor with IIR support 3D Interface New in 6.6! Preview scenes and objects natively in Windows Explorer - just like thumbnail previews of JPGs, but for .scn and .cob files New in 6.5! Improved Object Placement. Object properties toolbar with notebook info New in 6.5! Per-object Notebook Display Per object setting of real time display draw mode New in 6.5! Mixed mode object display Primitive creation in side and front views Wire draw modes for objects and lights Real time, perspective, direct manipulation via 3D controls Fully customizable toolbars and work configuration libraries New in 6.6! Icon Helper, better Hot key assignment New in 6.6! Icon Helper, text search for tools is now available Advanced selection tools Draw Panel and Tri- Panel for 2D drawing Integrated visual asset libraries Image Browser Context Editing Traditional 4-view Primitive placement options Light creation methods Copy in all views, including front and side Deformation tools Boolean tools Copy and Boolean UI New in 6.5! Face accurate Object Picking New in 6.5! Improved Library Browsing New in 6.6! Decimal symbol now displays according to the local Windows settings (based on country) Internet support VRML 2.0 worlds export Level of detail Polygon reduction Hardware Acceleration Third generation D3D/OpenGL-based rendering engine Hardware T&L acceleration for radiosity walkthrough Intel Pentium3, Pentium4, and AMD 3DNOW! CPU optimization Conversion Pack (available separately) New in 6.5! DWG Support New in 6.6! DWG Support now with improved 2D imports New in 6.6! Improved X Format, with skinning and animation improvements, and animations attached to files Improved IGES, SAT, and STL format compatibility New in 6.5! Much improved Viewpoint format New in 6.6! For Viewpoint format, normals are exported so faceted materials can be displayed ShockWave3D format 3D Import New in 6.5! Improved X format and DXF format (full layer support) compatibility SCN, COB, SOB, WRL 1.0, GZ, WRZ, DXF, 3DS, ASC, PRJ, LWO, OBJ, LWB, IOB, GEO 3D Export New in 6.5! Improved X format and DXF format (full layer support) compatibility SCN, COB, CAN, WRL 1.0 & 2.0, DXF, ASC, 3DS, X, iSpace format 2D Import BMP, TGA, AVI, FLC, JPG, DIB, AI, PS, EPS, PNG, DDS 2D Export BMP, TGA, AVI, JPG, TIFF, PNG System Requirements Windows 95, 98, ME, NT 4, 2000, or XP AMD Athlon or Pentium 120 (Pentium4 or AMD K7 recommended) 64 MB RAM (128MB or more recommended) 50 MB free hard disk space 3D video card with at least 16MB of video memory and D3D or OGL drivers Anasayfa Kod: http://www.caligari.com/ 3 parçadır ( 333 MB toplam) Kod: http://www.megaupload.com/?d=3LG9PRPW http://www.megaupload.com/?d=W03J935Q http://rapidshare.de/files/5654703/cts66.part3.rar.html | |
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| | #2 (mesaj-linki) | |
| Cinema 4D v9.507+Keymaker![]() CINEMA 4D, 3D tasarım sektörünün güçlü yazılımlarından biri.Dünyanın her yerinde, neredeyse her alanda, hobi için kullananlardan tutun da iyi bilinen şirketlere, televizyon istasyonlarına, film stüdyolarına kadar her yerde görebilirsiniz.Bu sürümde kesinlikle daha iyi çalışma akışı ve karakter animasyon özellikleri mewcut.Bir çok filmdeki karakterlerde bu program ile oluşturulmuştur bir kaç örnek verilirse Spiderman (Örümcek Adam), StarWars Episode 2, The Mummy Returns (Mumya Dönüyor), Gladiator (Gladyatör), Tomb Raider vb.StarWars’ta drone’lar ayrılırken çeşitli hangar sahnelerinde kullanıldı. Gladiator’da tapınaklar ve binaların yapımında kullanıldı.CINEMA 4D sadece film endüstrisinde kullanılmıyor. Onu dünyanın her yerinde, ürün tasarımında, reklamcılık alanında ve yayımcılıkta da görebilirsiniz.Daimler-Chrysler, BMW gibi firmalar da şu anda kullanıyorlar... ![]() ![]() Download : (+Keymaker rar dosyasının içinde) http://rapidshare.de/files/8760079/Cinema.4D.v9.507.Production.Bundle.Incl.Keymaker-4DNinja.rar.html Rar Şifresi : msxlabs Keymaker biraz sorunlu .Seri numaralarını aşağıdaki dosyadan alarak girebilirsiniz ( Test edilmiştir ) Rar şifresi : msxlabs Son Düzenleyen Tigin; 27-02-2006 @ 21:37. | |
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| | #3 (mesaj-linki) | |
| Cvp: 3D Uygulamaları Atlast SketchUp 5.0.232 3DS Max kullananlar ve ilk kez başlayanlar için önereceğim bir 3D programı. Maxla kıyaslanmayacak ölçüde kullanımı rahat ,kolay ve işlevsel.Denemenizde yarar var. Info http://www.sketchup.com/ "SketchUp 5 makes it insanely easy to put your ideas into 3D" Brad Schell, Founder, @Last Software ![]() SketchUp 5 introduces tons of new user requested features including an updated user interface, added file import and export functions, improved DWG/DXF handling, enhanced sketching abilities, and some cool new tools including "The Sandbox". Feature Overview: SketchUp Gets a Facelift Yep, and we did it without the expense or invasive surgery. New toolbars & icons (see sidebar) give SketchUp a whole new look, without sacrificing any of its intuitiveness or simplicity. The new "Snappy Dialogs" are awfully handy. We've taught all the little settings panels to stick together. There are new ways to manage keyboard shortcuts, and the list of tools and operations that can have shortcuts assigned has been expanded. For folks who are new to SketchUp, the new Getting Started application includes self-paced tutorials and some links to key areas on our website. There are also terrific enhancements to our online User's Guide including a concepts section, a glossary, and visual cues letting users know when a companion video tutorial is available on the same topic. Cool New Tools Wait until you see what we're calling "The Sandbox". It's a new set of tools for modeling terrain and other organic shapes. When you come to play in our backyard you can: Bring in your survey data and create a surface from contours Draw a surface from Scratch Build berms and hills with our new SmooveTM Tool (it's a "smooth mover") Put roads, building pads, parking lots, etc. in your model with the Stamp Tool Project 2D geometry onto any complex 3D surface with the new Drape Tool Use the Add Detail Tool to add resolution to any surface The Flip Edge Tool lets you "flip" the interior edge between any two connected triangles to change a ridge to a valley (or vice versa) Because SketchUp is all about simple yet sophisticated tools, we've made a few key improvements to our existing toolset that give you even more modeling power. You'll want to explore the new capabilities of the Rotate, Walk, Push/Pull, Circle and Polygon Tools. Non-photorealistic Rendering SketchUp is great for creating those sketchy, loose, and tentative models needed at the front-end of your design process, and they should look sketchy as well. We've expanded on the simple sketch rendering capabilities in SketchUp by adding: Depth Cued Edges - make lines in the foreground of your model darker than lines in the background, adding that spatial "pop" to your work that you used to do by hand. Endpoints - emphasize the endpoints of a line to highlight the corners of an object. Edges Off - turn edges off, independent from profiles. Transparency Maps - full support for placed image objects and texture maps with transparency. Component Improvements With SketchUp 5, we've added a bunch of new tools to help you organize and manage your model, making it much easier to use components to their fullest advantage. ![]() The Outliner gives you an entirely new view of your model, exposing complex group and component hierarchies in an easy-to-use outline view. Replace Selected allows you to swap in new components, or to modify a general design and make it more detailed on the fly. To prevent inadvertent editing operations, you can now lock SketchUp Groups and Components. Select All Instances lets you select all in-model instances of a specific component, making it easier to replace them all at once. FaceMe Shadows gives you shadows cast as if the object were facing the sun, no matter what view you're in. This makes the shadows much more realistic. And, there's a ton more! Be sure to check out the many possibilities of the new Component Creation User Interface, the Make Unique option and Highlight Component Selection. Import & Export We've always worked hard to ensure that SketchUp "works and plays well with others". In SketchUp 5, we've significantly improved our 3D model exports, and added some new ones to the mix as well. Our DWG/DXF Import & Export has received a complete revision on both platforms. Using the latest DWG direct libraries, you get access to more DWG/DXF entities for a smoother translation into and out of SketchUp. After DWG/DXF, our 3DS exporter is probably the most important to our users. As such, we have significantly improved its behavior. Enhancements include: Large meshes greater than 65K vertices or faces are split into multiple meshes. Smoothing is now supported. The "welding of vertices" is now supported. We hear that OBJ is as important to most folks as 3DS for general data transfer, and so we've given our OBJ Export full "first-class-citizenship" in SketchUp 5. With our FBX Export (Filmbox), you can easily get your SketchUp models into the graphics pipeline for previz and special effects planning work, working easily with Alias' Motionbuilder and other applications. Softimage|XSI is one of the 900lb gorillas in the entertainment industry, and we're proud to say that SketchUp now has an XSI Export. Our VRML Export has been fully revised too! Among other things, it now supports texture maps on export, especially for "tweaked" textures. To round out the terrain modeling capabilities of the Sandbox Tools, we added in a DEM Import that lets you work from digital terrain models and point-cloud surveys. And, last but certainly not least, we've added a 3DS Import. When we asked for advice on picking the next export format, you overwhelmingly asked for a 3DS import instead. We listened, and here it is. Ruby Scripting Ruby has been a huge hit! And some of our current users write some amazing code! We've been listening to your requests, and have tried to add a couple of your biggest to SketchUp 5. There's more to talk about in the Ruby Documentation (which has been rewritten completely), but two highlights are Ruby Intellectual Property Protection and Ruby Toolbars. Performance and Stability SketchUp is now up to 2x faster on many modeling operations. Data files are kept in good working order with the new Check Validity feature, and Save as Previous Version allows compatibility with users of older versions. İndirme : http://download.sketchup.com/30ED6/I...5.0.232ENA.exe Kırık : http://rapidshare.de/files/8092348/ASU5.rar rar şifresi : www.2baksa.net | |
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| | #4 (mesaj-linki) | |
| Cvp: 3D Uygulamaları Atlast SketchUp Kullanım Kılavuzları ![]() Üretici sitesinde flash (swf) formatında interaktif video öğreticiler mevcut. Bağlantı hızını yeterli ve internet her an elinizin altındaysa siteden izlemeniz mümkün. Çevrimiçi izlemek için : http://download.sketchup.com/downloa...Tutorials.html Kullanıcı kılavuzlarını makinenize indirerek çevrimdışıyken kullanmak içinse : Downloadable Video Tutorials To be able to view the SketchUp tutorials you will need to have Macromedia Flash Player installed on your machine. Click on the icon to the right to download the latest version of the Flash Player. Video Name / Description Last Updated Download Size : 1.Watch me first This tutorial provides an overview of SketchUp, an easy-to-use, yet powerful, 3D design tool. 08/31/2005 ![]() (34.5 MB) 2.Features Overview An overview of the latest features in SketchUp 5.08/31/2005 ![]() (75.2 MB) 3.The basics of SketchUp This tutorial covers basic drawing in SketchUp.08/31/2005 ![]() (11.7 MB) 4.What's new in SketchUp 5? An overview of the latest features in SketchUp 5.08/31/2005 ![]() (59.4 MB) 5.Using the mouse This tutorial explains how to use the mouse effectively in SketchUp.08/31/2005 ![]() (2.2 MB) 6.User interface overview This tutorial provides an overview of the SketchUp user interface, including tool buttons, menus, and dialog boxes.08/31/2005 ![]() (10.9 MB) 7.Common mistakes How to avoid common mistakes made by new SketchUp users.08/31/2005 ![]() (7.6 MB) 8.Basic tutorial 1 This tutorial covers drawing lines and using SketchUp's patented Push/Pull tool.08/26/2005 ![]() (2.0 MB) 9.Basic tutorial 2 Learn about rectangles, the camera tools, and using inferencing to draw accurately.08/26/2005 ![]() (3.0 MB) 10.Basic tutorial 3 Use construction lines, the Protractor tool, inferencing and more!08/26/2005 ![]() (4.4 MB) 11.Images and printing Bring any image file into SketchUp and use it for a texture. 08/31/2005 ![]() (4.7 MB) 12. The Follow Me tool Like the Push/Pull tool? Better have a look at how Follow Me will push surfaces to the next level!08/31/2005 ![]() (21.4 MB) 13.Model from a Photo Learn how to model directly from a photograph.08/31/2005 ![]() (64 MB) 14.Keeping entities separate within a model Grouping in SketchUp is a great way to bind geometry together for easy movement, copying, and organization.08/31/2005 ![]() (6.6 MB) 15.Using images as signs Apply images onto curving or smoothed surfaces and learn to wrap textures around cylinders.08/31/2005 ![]() (4.4 MB) 16.Drawing while using inferences from other Geometry Inferencing is key to successful modeling in SketchUp. You may want to watch this tutorial more than once to fully understand the many potential uses of inferring in SketchUp.08/31/2005 ![]() (12.2 MB) 17.Printing Print quick perspectives, or accurate isometric views to any scale right from SketchUp. You can even print oversized images by taping tiled sheets together.08/31/2005 ![]() (3 MB) 18.The Offset tool The offset tool is an easy way to create windows, railings, walls, and other geometry very quickly.08/26/2005 ![]() (4.7 MB) 19.Inference locking As powerful as basic inferencing is in SketchUp, locking those inferences takes your drawing ability to the next level. 08/31/2005 ![]() (3.4 MB) 20.Creating basic geometry in SketchUp Learn to create basic geometry in SketchUp.08/12/2005 ![]() (11.7 MB) 21.Adding notation to your models Place text and notations directly in your model.08/31/2005 ![]() (3.4 MB) 22.Creating terrains from contours Create and manipulate terrains created from contours.08/31/2005 ![]() (13.5 MB) 23.Creating rolling surfaces with the Sandbox Tools The Sandbox tools will let you create terrains and other organic surfaces from scratch, and modify them as you need.08/31/2005 ![]() (5.8 MB) 24.Pressing a footprint into terrain with the Stamp tool This tutorial teaches you how to create a footprint of a building or other geometry in a terrain.08/31/2005 ![]() (8.4 MB) 25.Organizing your model This tutorial teaches you how to use the Component Outliner to organize complex models.08/31/2005 ![]() (11.3 MB) Kursa gerek yok izleyin ve tatbik edin. Son Düzenleyen Tigin; 12-01-2006 @ 19:20. | |
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| Texture Texture Maker + AmbientLight Textures 3D Total Textures v14 Set 01 & 02 Architecture Bilgi : ![]() http://www.3dtotal.com/textures/ Our penultimate texture collection - Fantasy Textures have been researched and painted by 3 in house artists and 6 professional freelance artists. The textures include custom bumps and many specular and alpha maps. As all of our previous textures collections they are of course 100% seamless. As well as their obvious uses in fantasy scenes many of these textures will lend themselves well to historical projects and certain architectural projects. The textures range from armour, architecture, clothing, ground, motifs, scripts, hand painted fantasy skies, hand painted trees, leaves and barks and weapons. İndirme : 3D Total Textures v14 Set 01 Armour 33MB http://rapidshare.de/files/6997037/T...cture.rar.html 3D Total Textures v14 Set 02 Armour 93 MB http://rapidshare.de/files/7255152/T...part1.rar.html http://rapidshare.de/files/7255213/T...part2.rar.html http://rapidshare.de/files/7256172/T...part3.rar.html http://rapidshare.de/files/7256236/T...part4.rar.html veya http://www.megaupload.com/?d=5O79HICA http://www.megaupload.com/?d=L6NF0SH2 http://www.megaupload.com/?d=LJZS91SP http://www.megaupload.com/?d=4TZEIHBU Outstanding 3D Seamless Texture Collection All-In-One ![]() AIO Theme: You Only Live Twice - Main Theme Includes: Reloaded 1- Ambient Light 3D Textures: 12 Categories 2- Marlin Studios Seamless 3D Textures: 28 Categories (General Purpose) 3- Set of 4 Software: for texture generation & browsing Download: Reloaded Part-1: 33 MB http://www.megaupload.com/?d=A9TIPE6Y Part-2: 33 MB http://www.megaupload.com/?d=OU36G6Z0 Part-3: 33 MB http://www.megaupload.com/?d=GVJ7MQ4V Part-4: 33 MB http://www.megaupload.com/?d=K6NOLTT0 Part-5: 23.6 MB http://www.megaupload.com/?d=T7GLGT5O Rar şifresi: OTAIO-TPachino veya Download: Total 140 MB Part-1: http://rapidshare.de/files/3085564/once-upon.rar.html [rapidshare.de] Part-2: http://rapidshare.de/files/3082850/a...there.rar.html [rapidshare.de] Part-3: http://rapidshare.de/files/3088297/w...avern.rar.html [rapidshare.de] Part-4: http://rapidshare.de/files/3089569/W...-used.rar.html [rapidshare.de] Part-5: http://rapidshare.de/files/3086952/to-raise-a.rar.html [rapidshare.de] Part-6: http://rapidshare.de/files/3084290/g...r-two.rar.html [rapidshare.de] Dosya adlarını indirdikten sonra şu şekilde değiştirin: once-upon > Outstanding 3D Seemless Textures All-In-One Pachino.part1 a-time-there > Outstanding 3D Seemless Textures All-In-One Pachino.part2 was-a-tavern > Outstanding 3D Seemless Textures All-In-One Pachino.part3 Where-we-used > Outstanding 3D Seemless Textures All-In-One Pachino.part4 to-raise-a > Outstanding 3D Seemless Textures All-In-One Pachino.part5 glass-or-two > Outstanding 3D Seemless Textures All-In-One Pachino.part6 Rar şifresi: Mary-Hopkins Son Düzenleyen Tigin; 28-01-2006 @ 00:18. | |
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| | #6 (mesaj-linki) | ||
| Cvp: 3D UygulamalarıAlıntı:
örnek vermek gerekirse once-upon.rar dosyasının adı değiştirme sonrasında şöyle olacak : Outstanding 3D Seemless Textures All-In-One Pachino.part1.rar bir de umarım dikkat etmişsinizdir. 2 seri indirme linki var. ikisini karıştırmadan çekmeniz gerekiyor. çünkü megauploaddaki rarlar ve rapidsharedekilerin şifreleri farklı. ya megaupload linklerini ya da rapid linklerini çekin. ve unutmayın 5 parça megaupload 6 parça rapid . bütün parçalar olmadan rardan çıkartamazsınız.her iki seride de aynı yükleme var. birini tercih edin. Son Düzenleyen Tigin; 12-01-2006 @ 21:21. | ||
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| | #7 (mesaj-linki) | |
| Rhinoceros Nurbs Modeling v3.0.SR4 Bilgi : Kod: http://www.rhino3d.com/ Rhino can create, edit, analyze, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes and point clouds. Special features include: Uninhibited free-form 3-D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine. Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry. Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software. Read and repair extremely challenging IGES files. Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software. Fast, even on an ordinary laptop computer. No special hardware is needed. Features : Rhino can create, edit, analyze, and translate NURBS* curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes. Special features include: Uninhibited free-form 3-D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine. Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry. Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software. Read and repair extremely challenging IGES files. Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software. Fast, even on an ordinary laptop computer. No special hardware is needed. Affordable. Ordinary hardware. Short learning. Priced like other Windows software. No maintenance fees. System requirements Rhino runs on ordinary Windows desktop and laptop computers, with: Pentium, Celeron, or higher processor. Windows 98/NT/ME/2000/XP for Intel or AMD.* 65 MB disk space. 128 MB RAM. 256 or more is recommended. OpenGL graphic card recommended. IntelliMouse recommended. 3-D digitizer and 3-D printer optional. *Rhino will NOT be ported to any other operating system. Rhino does NOT run on Apple Macs with Virtual PC. Rhino ran on the Mac with earlier versions of Virtual PC but Virtual PC is no longer 100% Windows compatible. Details (new in 3.0) User interface: extremely fast 3-D graphics, unlimited viewports, shaded, working views, perspective working views, coordinate read-out, named views, floating/dockable command area, pop-up recently-used commands, clickable command options, auto-complete command line, customizable pop-up commands, pop-up layer manager, synchronize views, camera-based view manipulation, perspective match image, configurable middle mouse button, customizable icons and user workspace, customizable pop-up toolbar, transparent toolbars, context sensitive right-click menu, dockable dialogs, multiple monitor support, Alt key copy and OpenGL hardware support with anti-aliasing. User support and documentation: localized interface (user selectable) and documentation (English, Spanish, French German, Italian, Czech, and Japanese with Chinese, and Korean available later in 2003), extensive Explorer-like online help, a 500-page manual, electronic updates, automatic service release availability notification, newsgroup support (24x7), telephone support, and e-mail support. Construction aids: unlimited undo and redo, undo and redo multiple, exact numeric input, units including feet and inches and fractions, .x, .y, .z point filters, object snaps with identifying tag, grid snaps, ortho, planar, named construction planes, next and previous construction planes, orient construction plane on curve, layers, layer filtering, groups, background bitmaps, object hide/show, show selected objects, select by layer, select front most, color, object type, last object, and previous selection set, swap hidden objects, object lock/unlock, unlock selected objects, control and edit points on/off, and points off for selected objects. Create curves: point, line, polyline, polyline on mesh, free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic, TrueType text, point interpolation, control points (vertices), sketch. Create curves from other objects: through points, through polyline, extend, fillet, chamfer, offset, blend, from 2 views, cross section profiles, intersection, contour on NURBS surface or mesh, section on NURBS surface or mesh, border, silhouette, extract isoparm, projection, pullback, sketch, wireframe, detach trim, 2-D drawings with dimensions and text, flatten developable surfaces, extract points. Edit curves: control points, edit points, handlebars, smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match, simplify, change weight, make periodic, adjust end bulge, adjust seam, orient to edge, convert to arcs, a ployline, or line segments. Create surfaces: from 3 or 4 points, from 3 or 4 curves, from planar curves, from network of curves, rectangle, deformable plane, extrude, ribbon, rule, loft with tangency matching, developable, sweep along a path with edge matching, sweep along two rail curves with edge continuity, revolve, rail revolve, blend, patch, drape, point grid, heightfield, fillet, chamfer, offset, plane through points, TrueType and Unicode (double-byte) text. Edit surfaces: control points, handlebars, change degree, add/remove knots, match, extend, merge, join, untrim, split surface by isoparms, rebuild, shrink, make periodic, Boolean (union, difference, intersection), unroll developable surfaces, array along curve on surface. Create solids: box, sphere, cylinder, tube, pipe, cone, truncated cone, ellipsoid, torus, extrude planar curve, extrude surface, cap planar holes, join surfaces, TrueType text. Edit solids: fillet edges, extract surface, Booleans (union, difference, intersection). Create meshes: from NURBS surfaces, from closed polyline, mesh face, plane, box, cylinder, cone, and sphere. Edit meshes: explode, join, weld, unify normals, apply to surface, reduce polygons. Edit tools: cut, copy, paste, delete, delete duplicates, move, rotate, mirror, scale, stretch, align, array, join, trim, split, explode, extend, fillet, chamfer, offset, twist, bend, taper, shear, orient, orient planar object on curve, flow along curve, smooth, project, object properties. Annotation: arrows, dots, dimensions (horizontal, vertical, aligned, rotated, radial, diameter, angle), text blocks, leaders, hidden line removal, Unicode (double-byte) support for text, dimensions, and notes. Dimensions in perspective views are supported. Analysis: point, length, distance, angle, radius, bounding box, normal direction, area, area centroid, area moments, volume, volume centroid, volume moments, , hydrostatics, surface curvature, geometric continuity, deviation, nearest point, curvature graph on curves and surfaces, naked edges, working surface analysis viewport modes (draft angle, zebra stripe, environment map with surface color blend, show edges, show naked edges, Gaussian curvature, mean curvature, and minimum or maximum radius of curvature). Rendering: shade, shade (OpenGL), shade selected objects, raytrace render (with textures, bumps, highlights, transparency, spotlights with hotspot, angle and direction control, point lights, directional lights, rectangular lights, linear lights, and shadows, and customizable resolution), render preview (OpenGL), render preview selected objects, turntable, RIB export, POV export, rendering plug-in support, settings saved in file. File formats supported: DWG/DXF(AutoCAD 200x, 14, 13, and 12 ), SAT (ACIS), X_T (Parasolid), 3DS, LWO, STL, OBJ, AI, RIB, POV, UDO, VRML, BMP, TGA, CSV (export properties and hydrostatics), uncompressed TIFF, STEP, VDA, GHS, SLC, Deep Paint 3D. IGES (Alias, Ashlar Vellum, AutoFORM, AutoShip, Breault, CADCEUS, CAMSoft, CATIA, Cosmos, Delcam, EdgeCAM, FastSurf, FastSHIP, Integrity Ware, IronCAD, LUSAS, Maya, MAX 3.0, MasterCAM, ME30, Mechanical Desktop, Microstation, NuGraf, OptiCAD, Pro/E, SDRC I-DEAS, Softimage, Solid Edge, SolidWorks, SUM3D, SURFCAM, TeKSoft, Unigraphics), NASA GridTool, Yamaha ESPRi, Tebis. File management: Notes, templates, merge files, export selected objects, save small, incremental save, bitmap file preview, Rhino file preview, export with origin point, worksessions, blocks, file compression for meshes and preview image, send file via e-mail. Workgroup License Manager Plug-ins: The Rhino SDK exposes most of the internal workings of Rhino, making it possible for third-party developers to create powerful plug-ins and add-ons, programmer's I/O tool kit with source code is available on openNURBS web site. Scripting: VBScript support exposes most of the internal workings of Rhino, making it possible to develop powerful scripts. The RhinoScript ActiveX object can be accessed by many different programming languages including Visual Basic, Microsoft Word VBA, and Excel VBA. Rhino can be run in the background by an application via the RhinoScript ActiveX object. 3-D digitizing support: MicroScribe, FaroArm, and Romer/Cimcore. Input devices: Support for SpaceBall and SpaceMouse. *NURBS, Non-Uniform Rational B-Splines, are mathematical representations of 3-D geometry that can accurately describe any shape from a simple 2-D line, circle, arc, or curve to the most complex 3-D organic free-form surface or solid. Because of their flexibility and accuracy, NURBS models can be used in any process from illustration and animation to manufacturing İndirme : 37 MB Kod: http://ftp2.mcneel.com/pub/rhino/3.0/eval/rh30eval_en_20050718.exe Kod: http://rapidshare.de/files/4549320/RH.rar.html Aşağıdaki hataları alıyorsanız bu güncellemenin yüklenmesi önerilmekle beraber tüm kullanıcıların yüklemesinde fayda var : Hot Fixes resolve bugs in Rhino 3.0 Service Release 4. Install the individual hot fixes if you experience any of the symptoms listed below. Hot Fix 2005-10-04 AutoCAD DWG and DXF: Blocks in DWG and DXF files were correctly imported but did not display. Fixes DWG and DXF file reading to correctly read point objects. Blocks with meshes now correctly import so that the meshes are in the block. DXF file export incorrectly wrote 3DFace entities as curves. Adobe Illustrator, PDF, and EPS: Restores the ability to read EPS files. Fixes several bugs reading Adobe Illustrator and PDF files. STEP Import: STEP import reads some files that SR4 failed to read. GHS Export: Fixed a bug that caused some sections to be excluded from the GHS export. İndirme : Son Düzenleyen Tigin; 27-01-2006 @ 14:04. | |
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| 3D Studio Max 8 Full 3D Studio Max 8 Full ![]() part 2 : http://rapidshare.de/files/10249380/2.zip.html part 3 : http://rapidshare.de/files/10265034/3.zip.html part 4 : http://rapidshare.de/files/10313968/4.zip.html part 5 : http://rapidshare.de/files/10347402/5.zip.html part 6 : http://rapidshare.de/files/10657374/6.zip.html part 7 : http://rapidshare.de/files/10657332/7.zip.html part 8 : http://rapidshare.de/files/10666472/8.zip.html part 9 : http://rapidshare.de/files/10664205/9.zip.html Bilgi : .rar şifresi son dosyada mevcuttur..... Alternatif İndirme Linkleri ( program + kırık dosyası) Alıntı:
Alıntı:
Son Düzenleyen Tigin; 27-02-2006 @ 22:43. | |||
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| 3DS Max 8 Yeni Araçlar ve Kullanım Videoları
3ds Max 8 Features To save these videos, right-click on the link and "save target as..." or "download to disk". Videoları kaydetmek için linki sağ tıklayın diske kaydet veya hedefi farklı farklı kaydeti seçin. Asset Tracking Take a look at the new Asset Tracking tools in 3ds Max 8. Now you can easily connect yourself to any number of standard source control systems or use the Autodesk Vault system for free. Windows Media: 150k | 350k Quicktime: 180k | 380k Pelt Mapping If you are like most people, you hate mapping. 3ds Max 8 now includes a tool that not only makes mapping easy but also fun. Windows Media: 150k | 350k Quicktime: 180k | 380k Skin and Edit Poly Learn what’s new in Skin and what makes it extremely powerful in a production pipeline. See updates to the Edit Poly tools including the Paint Deform system. Windows Media: 150k | 350k Quicktime: 180k | 380k Biped The Biped system is further enhanced in 3ds Max 8 to allow higher fidelity animation and more powerful animation workflows. Windows Media: 150k | 350k Quicktime: 180k | 380k Load/Save Animation 3ds Max 8 now includes the new .XAF file format for storing and loading animation data in an XML file. Motion can now be moved from character to character in a pipeline and retargeted to account for different scale characters and objects. Windows Media: 150k | 350k Quicktime: 180k | 380k Non-Linear Animation The Animation Mixer from Character Studio has been updated to work with all 3ds Max objects. Load complex 3ds Max rigs, Bipeds, and hybrid rigs all in the same mixer. Windows Media: 150k | 350k Quicktime: 180k | 380k Controllers See the new, dramatically faster and name-independent scripted controllers as well as the new Limit controller. Windows Media: 150k | 350k Quicktime: 180k | 380k Hair Check out the Hair system in 3ds Max 8, based on Joe Alter’s industry standard hair solution. Windows Media: 150k | 350k Quicktime: 180k | 380k Cloth Cloth has received a number of major improvements since its release on subscription in 3ds Max 7. Cloth now has a faster, more capable solver and many workflow enhancements. Windows Media: 150k | 350k Quicktime: 180k | 380k Direct X 3ds Max continues to lead the industry in its ability to use Direct X shaders in the view port. Check out the improved Direct X material and the new scene shaders display. Windows Media: 150k | 350k Quicktime: 180k | 380k Open EXR 3ds Max now fully supports the powerful open EXR image format for both output and as a map type. Windows Media: 150k | 350k Quicktime: 180k | 380k New Adaptive Tessellation in Radiosity ![]() The radiosity rendering engine now adaptively tessellates objects to only put geometric detail where lighting information is changing. This allows for much better radiosity solutions with far less overhead. Windows Media [5.9MB] QuickTime [7.9MB] File Linking and Mapping Improvements ![]() This video demonstrates the new improvements to the File Link feature and the application of materials. File Link's connection to Revit?functionality has been dramatically improved, allowing importation of materials and more. Also all mapping and materials have an option for defining real world scale. Windows Media [12.9MB] QuickTime [16.3MB] Check out even more demo videos for 3ds Max and Autodesk?Character Studio? New Import and Export Options ![]() 3ds Max can import Autodesk Inventor?files if Autodesk Inventor is installed on your machine. The ability to export to DWF has also been added. This is Autodesk's standard file viewer. The viewer can be downloaded free from the web and allows you to send clients 3D content for approval even if they don't have 3ds Max. Windows Media [3.4MB] QuickTime [4.6MB] Scene State, Batch Render, and mental ray?3.4 ![]() Scene States is a new tool in 3ds Max that allows you to save multiple scene configurations in a single 3ds Max file. For instance, you can have a single 3ds Max file with an unlimited number of states that define different lighting setups and material properties. When combined with the new Batch Render tool, this is a powerful new tool for design visualization, film/video, and games. Windows Media [10.8MB] QuickTime [12.5MB] New Sweep Modifier ![]() Sweep is a modifier that allows you to quickly extrude shapes along complex paths. This simplifies and improves the process of creating trim on walls, complex pipe networks, or any other obviously extruded objects. Windows Media [6.4MB] QuickTime [8.8MB] Explore, Learn & Be Inspired to Create To save these videos, right-click on the link and "save target as..." or "download to disk." Tips & tricks part 1 ![]() Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [32.1MB] QuickTime [34.1MB] Tips & tricks part 2 ![]() Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 11hour video. Windows Media [63.6MB] QuickTime [67.8MB] Tips & tricks part 3 ![]() Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [19.2MB] QuickTime [20.5MB] Tips & tricks part 4 ![]() Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [15.8MB] QuickTime [16.7MB] Tips & tricks part 5 ![]() Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [27.2MB] QuickTime [29MB] mental ray® ![]() Integrated mental ray rendering. Windows Media [3MB] QuickTime [8.2MB] Shell Modifier ![]() A new modifier that allows complex surface extrusions. Windows Media [2.9MB] QuickTime [4.6MB] DWG design viz workflow ![]() New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files. Windows Media [978K] QuickTime [2.7MB] Skin Mirror ![]() Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [3MB] QuickTime [7.2MB] Skin Utility ![]() Copy and paste vertex weights between dissimilar objects by storing them in a temporary mesh. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [2MB] QuickTime [5.7MB] Schematic View ![]() A quick look at the new schematic view. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [2.6MB] QuickTime [6.3MB] Relax UVs ![]() New UVW relax functionality in the UVW unwrap modifier. Special thanks to Beans Magic CO., Ltd. Windows Media [2MB] QuickTime [3.9MB] Vertex Paint ![]() New powerful vertex painting tool. Special thanks to Beans Magic CO., Ltd. Windows Media [2.2MB] QuickTime [6.2MB] Particle Flow ![]() Introduction to the new particle flow particle system. Windows Media [4.2MB] QuickTime [11.9MB] Fracture ![]() Improved Fracture feature for Reactor® Dynamics. Special thanks to Grad3 productions Windows Media [2.8MB] QuickTime [6.3MB] Particle Flow 2 ![]() More complex example of particle flow with Reactor. Special thanks to Grad3 productions Windows Media [5.8MB] QuickTime [7.7MB] Ragdoll ![]() The new ragdoll/virtual stuntman system for Reactor® Dynamics. Windows Media [2MB] QuickTime [4.2MB] Character Studio Demo Videos Download these video modules on the award-winning Character Studio advanced character motion toolset. To save these videos, right-click on the link and "save target as..." or "download to disk." ![]() Introduction [1 min. 19 sec.] A general overview of the capabilities of Character Studio. Windows Media [1.5MB] QuickTime [1.8MB] ![]() Previsualization [3 min. 50 sec.] Building animatic sequences in a minimum of time is essential for any production to get rolling. Character Studio helps animators with a unique approach to laying out animations. Windows Media [3.8MB] QuickTime [5.0MB] ![]() Hand Animation [7 min. 51 sec.] Intuitive tools for making the hand-keying of animation easier. Windows Media [4.2MB] QuickTime [9.9MB] ![]() Motion Capture [6 min. 16 sec.] A mature, robust workflow for the importing, cleanup, management, and integration of motion capture data within your Autodesk® 3ds Max® scenes. Windows Media [3.8MB] QuickTime [8.1MB] ![]() Animation Mixer [4 min. 28 sec.] An intuitive, powerful constraint-based animation mixer provides artists with a production-ready Non-linear Animation system. Windows Media [2.2MB] QuickTime [4.2MB] Son Düzenleyen Tigin; 27-02-2006 @ 22:28. | |
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| Autodesk VIZ 2006 Autodesk VIZ 2006 Realize your ideas with Autodesk® VIZ 2006, software for rendering, 3D modeling, and animation. Whether you’re exploring concepts, validating strategy, or communicating design intent to clients, the state-of-the-art technologies and new features of Autodesk VIZ 2006 help you bring your vision to fruition. Bilgi : Features Autodesk® VIZ has always been at the forefront of 3D image creation technology. Autodesk VIZ® 2006 builds on this tradition with new features that improve everyday workflow, enhance the creation process, and produce compellingly realistic visualizations.
yazılım + kırık dosyası 1064 MB - 2 CD CD1 Kod: http://download.pcsky.cn/Download.asp?ID=32877&sID=0 veya http://download.pcsky.cn/Download.asp?ID=32877&sID=1 Kod: http://download.pcsky.cn/Download.asp?ID=32941&sID=0 veya http://download.pcsky.cn/Download.asp?ID=32941&sID=1 1- Kurulum sırasında 191-75444444 gibi bir seri no yazın ( rakamı sallayın) 2- Kurulum sonrası programı çalıştırın , önünüze programın sorgusu geldiğinde önce 'Activate the product' 'ı sonra da 'Enter an activation code' u seçin. Yeni gelen arayüzdeki 'Request Code' u keymakera girin ve 'Authorization Code'nuzu üretin , bu kodu kurulumunuza girin. *** rar şifresi : pcsky.cn Son Düzenleyen Tigin; 27-02-2006 @ 22:23. | |
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